Extending the Library

The choice of MIDI event types included in the library is somewhat idiosyncratic; I included the events I needed for another software project I was wrote. You may find that you need additional events in your work. For this reason I am including some instructions on extending the library. The process isn’t too hard (provided you have a working knowledge of Python and the MIDI standard), so the task shouldn’t present a competent coder too much difficulty. Alternately (if, for example, you don’t have a working knowledge of MIDI and don’t desire to gain it), you can submit new feature requests to me, and I will include them into the development branch of the code, subject to the constraints of time.

To illustrate the process I show below how the MIDI tempo event is incorporated into the code. This is a relatively simple event, so while it may not illustrate some of the subtleties of MIDI programing, it provides a good, illustrative case.

Create a New Event Type

The first order of business is to create a new subclass of the GnericEvent object of the MIDIFile module. This subclass initializes any specific instance data that is needed for the MIDI event to be written. In the case of the tempo event, it is the actual tempo (which is defined in the MIDI standard to be 60000000 divided by the tempo in beats per minute). This class should also call the superclass’ initializer with the event time, ordinal, and insertion order, and set the event type (a unique string used internally by the software). In the case of the tempo event:

class Tempo(GenericEvent):
    '''A class that encapsulates a tempo meta-event
    '''
    def __init__(self,time,tempo, ordinal=3, insertion_order=0):
        self.tempo = int(60000000 / tempo)
        super(Tempo, self).__init__('tempo', time, ordinal, insertion_order)

Any class that you define should include a type, time, ordinal (see below), and an insertion order.

self.ord and self.insertion_order are used to order the events in the MIDI stream. Events are first ordered in time. Events at the same time are then ordered by self.ord, with lower numbers appearing in the stream first. The extant classes in the code all allow the user to specify an ordinal for the object, but they include default values that are meant to be reasonable.

Lastly events are sorted on the self.insertion_order member. This makes it possible to, say, create a Registered Parameter Number call from a collection of Control Change events. Since all the CC events will have the same time and class (and therefore default ordinal), you can control the order of the events by the order to such you add them to the MIDIFile.

Next, if you want the code to be able to de-duplicate events which may lay over top of one another, the parent class, GenericEvent, has a member function called __eq__(). If two events do not coincide in time or type they are not equal, but it they do the __eq__ function must be modified to show equality. In the case of the Tempo class, two tempo events are considered equivalent if they are the same tempo. In other words, if there are two tempo events at the same time and the same tempo, one will be removed in the de-duplication process (which is the default behavious for MIDIFile, but it can be turned off). From GenericEvent.__eq__():

if self.type == 'tempo':
    if self.tempo != other.tempo:
        return False

If events are not equivalent, the code should return False. If they are, the code can be allowed to fall through to its default return of True.

Create an Accessor Function

Next, an accessor function should be added to MIDITrack to create an event of this type. Continuing the example of the tempo event:

def addTempo(self,time,tempo, insertion_order=0):
  '''
  Add a tempo change (or set) event.
  '''
  self.eventList.append(Tempo(time,tempo, insertion_order = insertion_order))

(Most/many MIDI events require a channel specification, but the tempo event does not.)

The public accessor function is via the MIDIFile object, and must include the track number to which the event is written. So in MIDIFile:

def addTempo(self,track, time,tempo):
  self.tracks[track].addTempo(time,tempo, insertion_order = self.event_counter)
  self.event_counter = self.event_counter + 1

Note that a track has been added (which is zero-origined and needs to be constrained by the number of tracks that the MIDIFile was created with), and insertion_order is taken from the class event_counter data member. This should be followed in each function you add.

This is the function you will use in your code to create an event of the desired type.

Modify processEventList()

Next, the logic pertaining to the new event type should be added to processEventList() function of the MIDITrack class. In general this code will create a MIDIEvent object and set its type, time, ordinality, and any specific information that is needed for the event type. This object is then added to the MIDIEventList.

The relevant section for the tempo event is:

elif thing.type == 'tempo':
    event = MIDIEvent("Tempo", thing.time * TICKSPERBEAT, thing.ord, thing.insertion_order)
    event.tempo = thing.tempo
    self.MIDIEventList.append(event)

THe MIDIEvent class is expected to have a type, time (which should be converted from beats to ticks as above), ordinal, and an insertion order, which are similar to the values in the GenericEvent class. You are free, of course, to add any other data items that need to be specified. In the case of Tempo this is the tempo to be written.

Write the Event Data to the MIDI Stream

The last step is to modify the MIDIFile.writeEventsToStream() function; here is where some understanding of the MIDI standard is necessary. The following code shows the creation of a MIDI tempo event:

elif event.type == "Tempo":
    code = 0xFF
    subcode = 0x51
    fourbite = struct.pack('>L', event.tempo)
    threebite = fourbite[1:4]       # Just discard the MSB
    varTime = writeVarLength(event.time)
    for timeByte in varTime:
        self.MIDIdata = self.MIDIdata + struct.pack('>B',timeByte)
    self.MIDIdata = self.MIDIdata + struct.pack('>B',code)
    self.MIDIdata = self.MIDIdata + struct.pack('>B',subcode)
    self.MIDIdata = self.MIDIdata + struct.pack('>B', 0x03)
    self.MIDIdata = self.MIDIdata + threebite

The event.type string (“Tempo”) was the one chosen in the processEventList logic.

The code and sub-code are binary values that come from the MIDI specification.

Next the data is packed into a three byte structure (or a four byte structure, discarding the most significant byte). Again, the MIDI specification determines the number of bytes used in the data payload.

All MIDI events begin with a time, which is stored in a slightly bizarre variable-length format. This time should be converted to MIDI variable-length data with the writeVarLength() function before writing to the stream. In the MIDI standard’s variable length data only seven bits of a word are used to store data; the eighth bit signifies if more bytes encoding the value follow. The total length may be 1 to 3 bytes, depending upon the size of the value encoded. The writeVarLength() function takes care of this conversion for you.

Now the data is written to the binary object self.MIDIdata, which is the actual MIDI-encoded data stream. As per the MIDI standard, first we write our variable-length time value. Next we add the event type code and sub-code. Then we write the length of the data payload, which in the case of the tempo event is three bytes. Lastly, we write the actual payload, which has been packed into the variable threebite.

The reason that there are separate classes for GenericEvent and MIDIEvent is that there need not be a one-to-one correspondance. For example, the code defines a Note object, but when this is processed in processEventList() two MIDIEvent objects are created, one for the note on event, one for the note off event.

if thing.type == 'note':
    event         = MIDIEvent("NoteOn", thing.time * TICKSPERBEAT,
                                thing.ord, thing.insertion_order)
    event.pitch   = thing.pitch
    event.volume  = thing.volume
    event.channel = thing.channel
    self.MIDIEventList.append(event)

    event = MIDIEvent("NoteOff", (thing.time+ thing.duration) * TICKSPERBEAT,
                                thing.ord -0.1,
                                thing.insertion_order)
    event.pitch   = thing.pitch
    event.volume  = thing.volume
    event.channel = thing.channel
    self.MIDIEventList.append(event)

Note that the NoteOff event is created with a slightly lower ordinality than the NoteOn event. This is so that at any given time the note off events will be processed before the note on events.

Write Some Tests

Yea, it’s a hassle, but you know it’s the right thing to do!